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Version1.42 is out since December 2nd 2016


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Formatting Syntax

sample_code:dice

Dice

You play by throwing a dice after which if the number on your side coincides with the number at the center, you earn points. The one who earns 10 point earlier than the other is the winner.
Here is the spk.

dice.js
//Called when application is started.
var a = 0
var b =0
var chk = true
function OnStart()
{
	//Create a layout with objects vertically centered.
	lay = app.CreateLayout( "linear", "VCenter,Horizontal,FillXY" );	
 
	//Create Layout
  layhor= app.CreateLayout( "Linear", "VCenter" );
 layhor.SetSize(0.45,1)
	//Create a text label and add it to layout.
	txt = app.CreateText( "You" );
	txt.SetTextSize( 25 );
	layhor.AddChild( txt );
	lay.AddChild( layhor );
//Create Text
txts = app.CreateText(0)
layhor.AddChild(txts );
//CreateButton
	btn1 = app.CreateButton("Throw")
	btn1.SetOnTouch( clc );
	layhor.AddChild(btn1 );
//	Create text
	txtsc = app.CreateText(0)
	layhor.AddChild(txtsc );
//Create layout
laycent= app.CreateLayout( "Linear", "Vcenter" );
laycent.SetSize(.1,1 );
	//Create Text
	txtdice= app.CreateText( "45" );
	txtdice.SetTextSize(35 );
laycent.AddChild( txtdice );
lay.AddChild(laycent );
 
//Create Layout
	layhor2 = app.CreateLayout( "Linear", "VCenter" );
	layhor2.SetSize(0.45,1 );
	txt2 = app.CreateText( "Phone" );
	txt2.SetTextSize( 25 );
	layhor2.AddChild( txt2 );
	// Create Text
		texts = app.CreateText(0)
	layhor2.AddChild(texts );
 
	//Create Button
	btn2 = app.CreateButton("Throw")
btn2.SetOnTouch( clc2 );
	layhor2.AddChild(btn2 );
	// Create Text 
		textsc = app.CreateText(0)
	layhor2.AddChild(textsc );
	lay.AddChild( layhor2 );
 
	//Add layout to app.	
	app.AddLayout( lay );
}
function clc() {
txts.SetTextColor( "#ffffffff" );
if(chk){
texts.SetTextColor( "#44ffffff" );
txtdice.SetTextColor( "#ffffff" );
var num = Math.floor(Math.random()*10)
var num2= Math.floor(Math.random()*10)
txtdice.SetText(num );
txts.SetText(num2 );
if(num==num2){
a++
txtsc.SetText(a);
txts.SetTextColor( "#22ff22" );
txtdice.SetTextColor( "#22ff22" );
over()
}
chk= false
app.Wait(1.5)
if(a<10||b<10){
app.SimulateTouch(btn2 );
}
}
else{app.ShowPopup("Not You")}
}
 
function clc2() {
texts.SetTextColor( "#ffffffff" );
if(!chk){
txts.SetTextColor( "#44ffffff" );
txtdice.SetTextColor( "#ffffff" );
var num = Math.floor(Math.random()*10)
var num2= Math.floor(Math.random()*10)
txtdice.SetText(num );
texts.SetText(num2 );
if(num==num2){
b++
textsc.SetText(b);
txtdice.SetTextColor( "#ff00ffff" );
texts.SetTextColor( "#ff00ffff" );
over()
}
chk = true
}
else{ app.ShowPopup("Not You" );}
 
}
 
function over(){
if(a>9){
alert( txt.GetText()+" have won")
replay()
}
if(b>9){
alert("The "+txt2.GetText()+" has won")
replay()
}
}
function replay(){
if(confirm("Do you want to play again")){
a=0
b=0
txtsc.SetText(0);
textsc.SetText(0 );
}
else{app.Exit()}
}

Home»Sample Code

sample_code/dice.txt · Last modified: 2016/09/02 19:50 by titus